Patch Notes for Creative v24.10 - Channel Device, Nitro Drifter and more

The Fortnite Creative v24.10 update includes the new Channel device, the Nitro Drifter vehicle, Spring chickens and consumable item eggs, the Egg Launcher weapon, new options in My Island, and bug fixes.

Channel Device

The Channel device is simple: it takes a signal and sends it forward. You can use this functionality to link one group of devices to another group of devices in a way that is similar to the old channel system. You can set up a Channel device to send events to many devices at once, then change the source of those events without using a lot of Trigger devices or having to change a lot of options in the connected devices.

Nitro Drifter

Get ready to drift! The Nitro Drifter vehicle is ready to use in your racing islands. This car seats four to encourage social play in many types of games.

Wildlife Spawner Update

Green and purple chickens have been added to the Wildlife Spawner device! Like their Fortnite Battle Royale counterparts, these brightly colored chickens lay Heal Eggs and Hop Eggs. These eggs are consumables that players can keep in their inventory and use at any time.

Heal Egg and Hop Egg Consumables

Heal Eggs and Hop Eggs are laid by green and purple chickens, but the eggs can also be placed in Chests or dropped by AI enemies. The Heal Egg restores Health and Shield slowly over time, and the Hop Egg restores some Health and temporarily gives players a low gravity effect (meaning they can jump higher).

Egg Launcher

The Egg Launcher is now included in the Creative Inventory.

New Options in 'My Island'

The Settings tab of My Island has the following new Energy options:

  • Energy Max
  • Energy Recharge Delay
  • Energy Recharge Amount

These settings will influence any game element that uses Energy, such as sprinting, sliding, and certain special movement types associated with melee weapons.

The Edit Mode - Enable Pickaxe option is also now available in the Settings tab of My Island.

The UI tab of My Island has three more Edit Mode options:

  • Edit Mode HUD - Show Health and Shield
  • Edit Mode HUD - Show UI Under Minimap
  • Edit Mode HUD - Show Resources

Bug Fixes

  • Fixed an issue where the value set for the Pinball Flipper's "Damage" option would reset to the default when an island was converted to use upgraded devices.
  • Fixed an issue where the phase selected for the Down But Not Out device’s “Enabled During Phase” option changed to a different phase when an island was converted to use upgraded devices.
  • Fixed an issue with the Supply Drop Spawner device, where the “Spawn Radius” option's value would change to “Above” from “Island” when the island was converted to use upgraded devices.
  • Fixed an issue with the Tracker device, where the “When Target is Reached” option value would change to “Do Nothing” from “End Round” when the island was converted to use upgraded devices.
  • Fixed an issue where modified options for a Class Designer device would not have the same values after an island was converted to use upgraded devices.
  • Fixed an issue with the Skydome device, where even if the “Use Volume” option was set to “No,” the device would start using a volume after the island was converted to use upgraded devices.
  • Fixed an issue with the Barrier device, where creators were unable to build on top of a Barrier with height, width and depth of 1 tile after the island was converted to use upgraded devices.
  • Fixed an issue with the vehicle spawner devices where even if it was set to spawn with no fuel, the “Random Starting Fuel” option would be enabled after the island was converted to use upgraded devices.
  • Fixed an issue with the Fuel Pump device, where even if the “Fuel Capacity” option was set to a finite amount of fuel, Infinite Fuel was enabled after the island was converted to use upgraded devices.
  • Fixed an issue with the Timer device, where the “HUD Score Update Message Color” option was inaccessible after the island was converted to use upgraded devices.
  • Fixed an issue with the Objective device, where the “Hide Health Bar” option was missing after the island was converted to use upgraded devices.
  • Battle Royale Island Plots can now make use of the Signal Remote Manager.
  • Ice Boxes will now drop loot upon being searched in Battle Royale Island Plots.
  • Keys will no longer drop when Items are disabled in Battle Royale Island Plots.
  • Fixed an issue where creators other than the owner of an island could appear to make changes to the Debug menu.
  • Fixed an issue where the “Debug” option in the Debug tab of My Island was difficult to select with a controller.
  • Fixed an issue where the Kinetic Blade would not respect the “Allow Weapon Fire” option when the option was set to “No” on a Mutator Zone device.

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